ATG Conferences, Meetings and Webinars 4/8/19

by | Apr 8, 2019 | 0 comments



OCLC reports that “with the conference just up the road from OCLC’s US headquarters, OCLC Research will have a robust presence at the Association of College & Research Libraries (ACRL) 2019 conference. The conference will take place 10­-13 April at the Huntington Convention Center in Cleveland, OH.

In addition to the sessions described below, OCLC will feature Hot Topics presentations in booth 525. On Thursday, 11 April, Senior Research Scientist Ixchel Faniel will lead the OCLC Hot Topic: Research Data Management (RDM) session, a 15-minute overview on how research universities manage research data through the research life cycle. Learn more about this work at OCLC.

Thursday, 11 April 2019 

  • Trending Now: Recasting Services to Support Scholarly Identity Work
    9:40 – 10:10 am, Huntington Convention Center, Room 26A
  • (Re)Casting Call: Sculpting Services and Strategies for Cultivating Online Scholarly Identity
    4:00 – 5:00 pm, Huntington Convention Center, Room 6

Friday, 12 April 2019

  • Research Information Management: Libraries Leading the Way
    8:30 – 9:30 am, Huntington Convention Center, Room 4
  • OCLC Update Luncheon: The Library On-demand
    11:30 am -1:00 pm, Hilton Cleveland Downtown, Hope Ballroom D
  • Container Collapse and the Information Remix: Students’ Evaluations of Scientific Research Recast in Scholarly vs. Popular Sources
    4:15 – 4:45 pm, Huntington Convention Center, Room 26B

Date: Thursday, April 18
Time: 2:00 PM Eastern

For more than a hundred years, academic libraries in North America have understood that they must seek scale greater than that of their own institution in order to provide the collections and services that their communities need. In search of cross institutional scale, libraries have developed an array of consortia and other collaborative vehicles. But as the nature of the collections libraries seek to provide, and the services that their user communities require, has evolved, so must their collaborations.

In this presentation, Ithaka S+R’s Roger Schonfeld will provide an overview of and an opportunity to discuss his recent research on the history, organizational models, challenges, and needs that should inform the structure and strategy of collaboration in today’s academic library environment.

Copyright Clearance Center, Inc. (CCC), a leader in advancing copyright, accelerating knowledge, and powering innovation, is hosting its inaugural Industry Forum at the Loews Boston Hotel April 23-25.

The invitation-only program is an opportunity to engage with publishing and information management professionals in a dialogue about the technology advances, data value, and market factors shaping today’s content ecosystem. Participants will explore insights about creating, sharing, using, and managing knowledge in their organisations.

David Weinberger, Senior Researcher at Harvard’s Berkman Klein Center for Internet & Society, and Fellow at Harvard’s Shorenstein Center on Media, Politics and Public Policy will open the program with a keynote presentation on ‘Leveraging the Power of Data to Drive Innovation.’ His new book, ‘Everyday Chaos: Technology, Complexity, and How We’re Thriving in a New World of Possibility’ will be released by Harvard Business Review Press May 14…

Information Today reports that “the World Wide Web Consortium (W3C) announced an open-to-the-public Workshop on Web Games, which will be hosted by Microsoft and held June 27­−28, 2019, in Redmond, Wash. Browser vendors, game developers, game distributors, device manufacturers, and others will gather to discuss topics that include the following:

  • WebAssembly: additional features to make the Web a better build target for game engines, debugging, bindings to new and existing Web APIs defined in Web IDL
  • Cloud gaming: improvements to Web streaming technologies
  • Game input APIs: detection of keys’ physical locations on a game controller, support for advanced controller features, support for game-specific controllers
  • Game accessibility and internationalization: APIs, semantics, techniques for rendering, processing, personalization, customization, interoperability, etc. to ensure accessibility of games and address possible internationalization issues

For more information, read the full press release.

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