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From Video Games to Real Life: Tapping into Minecraft to Inspire Creativity and Learning in the Lib

by Mary L. Glendening

Format, ISBN, Price: Paper, 978-1-4408-4378-5, $50.00
Publisher: Libraries Unlimited

This guide shows youth librarians how to use the appeal of Minecraft—a game that many young learners are intensely passionate about—to create engaging library programs that encourage creativity and build STEAM (Science, Technology, Engineering, Arts, and Mathematics) learning through library programs.

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